<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Sproutbound Devlog - itch.io</title><link>https://itzspezy.itch.io/sproutbound</link><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1630661/devlog-6</guid><title>Devlog #6</title><link>https://itzspezy.itch.io/sproutbound/devlog/1630661/devlog-6</link><pubDate>Sun, 23 Aug 2026 12:58:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Made that Tomato Projectiles are Breakable with Vinewhip or Jumping on them, and you can Bounce on them for a Small Jump Boost Checkpoints Save System Pause Menu Main Menu Settings Added more Tiles fo...</p>]]></description></item><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1624807/devlog-5</guid><title>Devlog #5</title><link>https://itzspezy.itch.io/sproutbound/devlog/1624807/devlog-5</link><pubDate>Sun, 16 Aug 2026 12:08:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hey im Back sorry i have not made a devlog last week i was busy making Click Rush Made New Enemys Tossy (Throws Tomatos) and Onny (Flying Enemy that dive to you) Made a Small Part of the Main Theme Mu...</p>]]></description></item><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1607207/devlog-4</guid><title>Devlog #4</title><link>https://itzspezy.itch.io/sproutbound/devlog/1607207/devlog-4</link><pubDate>Sun, 02 Aug 2026 13:27:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>It Has been a month since development started, and i also finished evrey player mechanic so i can now move to other stuffs like new enemys, checkpoints etc, i listed the new stuff i added below. -Adde...</p>]]></description></item><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1595958/devlog-3</guid><title>Devlog #3</title><link>https://itzspezy.itch.io/sproutbound/devlog/1595958/devlog-3</link><pubDate>Sun, 26 Jul 2026 12:45:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Improved Player Sprites -Rolling Mechanic Done -Made longer you Hold Vinewhip the Further the Dash is -Added a Glow Outline Around the Player to show if the Dash is Fully Charged -Clean Up the Player...</p>]]></description></item><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1590196/devlog-2</guid><title>Devlog #2</title><link>https://itzspezy.itch.io/sproutbound/devlog/1590196/devlog-2</link><pubDate>Fri, 17 Jul 2026 13:01:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Revemped the Combat System because it was not working well, -Made when the Player gets Hit by the Enemy they get Knockback and cant move for 1 second -Added Sundrops(&quot;Coins&quot;) as a colectible you can...</p>]]></description></item><item><guid>https://itzspezy.itch.io/sproutbound/devlog/1590173/devlog-1</guid><title>Devlog #1</title><link>https://itzspezy.itch.io/sproutbound/devlog/1590173/devlog-1</link><pubDate>Fri, 17 Jul 2026 12:44:55 GMT</pubDate><category>devlog</category><description><![CDATA[<p>-Finished the Player and the Enemy able to Attack with a Health Based System -Made a Hud that Shows the Health -Added a Wall Jump Mechanic and also improved the Player Sprite because there was Jitteri...</p>]]></description></item></channel></rss>